This research focused on the development of a methodology for using the technique of augmented reality (AR) in order to create musical didactic material that allows the promotion of autonomy in student learning. Starting from this idea, he analyzed and identified with augmented reality technology tools that facilitate the creation of multimedia teaching materials (audio, video, images and 3D models) for learning and assembling musical repertoire. Then teaching materials created with augmented reality, applying this material to an experimental group in order to determine whether there is any difference between the use of augmented reality in music class and the use of traditional teaching method. Finally, the impact from one heading to the two groups were evaluated: control and experimental plus a satisfaction questionnaire to the experimental group, which came to determine the contributions of the teaching material in augmented reality on autonomous learning.
|Translated title of the contribution
|Evaluation of music education using augmented reality
|143 - 157
|Number of pages
|Cuadernos de Musica, Artes Visuales y Artes Escenicas
|Published - 1 Jan 2017